000 | 01053n a2200313#a 4500 | ||
---|---|---|---|
001 | 10098 | ||
005 | 20240404163412.0 | ||
008 | 950119s1995 enkaf b 001 0 eng|| | ||
010 | _a95002741 | ||
015 | _aGB95-44902 | ||
020 | _a0201876876 | ||
035 | _aocm31970327 | ||
035 | _aRecord 18948 | ||
040 |
_aDLC _cDLC _dUKM |
||
049 | _aP5AA | ||
082 | 0 | 0 |
_a006 _bV767v |
090 | _ama12A | ||
100 | 1 |
_aVince, John _q(John A.) _936111 |
|
245 | 1 | 0 |
_aVirtual reality systems/ _cJohn Vince. |
260 |
_aWokingham, England ; _aReading, Mass.: _bAddison-Wesley, _cc1995. |
||
300 |
_axv, 388 p., [8] p. of plates: _bill. (some col.); _c25 cm. +. _e1 pair of 3-D glasses. |
||
504 | _aIncludes bibliographical references (p. 375-378) and index. | ||
650 | 0 | 0 |
_aHuman-computer interaction. _931704 |
650 | 0 | 4 |
_aVirtual reality. _931805 |
697 |
_aMatemática Aplicada 12A- _xInteligência Artificial, Robótica, Computação Gráfica. _923781 |
||
942 |
_2impa _cBK |
||
999 |
_c11070 _d11070 |
||
490 | 0 |
_aSIGGRAPH series. _918155 |