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1.
Graphics gems/ edited by Andrew S. Glassner. by
  • Glassner, Andrew S
Publication details: Boston: Academic Press, c1990
Availability: Items available for loan: Castorina (1)Call number: 006.6 G766 1990 IMPA.

2.
Graphics gems IV/ edited by Paul S. Heckbert. by
  • Heckbert, Paul S, 1958-
Series: The Graphics gems series
Publication details: Boston: AP Professional, c1994
Availability: Items available for loan: Castorina (2)Call number: 006.66 G766 1994 IMPA, ...

3.
Texturing and modeling: a procedural approach/ David S. Ebert ... [et al.]. by
  • Ebert, David S, 1964-
Publication details: Boston: AP Professional, c1994
Availability: Items available for loan: Castorina (2)Call number: 006.6 T355 1994 IMPA, ...

4.
Graphical methods for data analysis/ John M. Chambers ... [et al.]. by
  • Chambers, John M
Series: Wadsworth & Brooks/Cole statistics/probability series
Publication details: Belmont, CA: Boston: Wadsworth International Group, Duxbury Press, c1983
Availability: Items available for loan: Castorina (1)Call number: 519 G766 1983 IMPA.

5.
Graphics gems II/ edited by James Arvo. by
  • Arvo, James, 1956-
Series: The Graphics gems series
Publication details: Boston: Academic Press, c1991
Availability: Items available for loan: Castorina (1)Call number: 006.6 G766 1991 IMPA.

6.
Graphics gems III/ edited by David Kirk. by
  • Kirk, David, 1960-
Series: The Graphics gems series
Publication details: Boston: London: Academic Press, c1992
Other title:
  • Graphics gems three
  • Graphics gems 3
Availability: Items available for loan: Castorina (1)Call number: 006.6 G766 1992 IMPA.

7.
Graphics gems V/ edited by Alan W. Paeth. by
  • Paeth, Alan W
Series: The Graphics gems series
Publication details: Boston: AP Professional, 1995
Other title:
  • Graphics gems 5
  • Graphics gems five
Availability: Items available for loan: Castorina (1)Call number: 006.6 G766 1995 IMPA.

8.
Level of detail for 3D graphics/ David Luebke ... [et al.]. by
  • Luebke, David P
Series: The Morgan Kaufmann series in computer graphics and geometric modeling
Edition: 1st ed.
Publication details: Boston: Morgan Kaufmann, c2003
Availability: Items available for loan: Castorina (1)Call number: 006.6 L657 2003 IMPA.

9.
Game programming gems 6/ edited by Michael Dickheiser. by
  • Dickheiser, Michael, 1970-
Edition: 1st ed.
Publication details: Boston: Charles River Media, c2006
Other title:
  • Game programming gems six
Online access:
Availability: Items available for loan: Castorina (2)Call number: 794.8163 G192 2006 IMPA, ...

10.
Point-based graphics/ edited by Markus Gross and Hanspeter Pfister. by
  • Gross, Markus, 1963-
  • Pfister, Hanspeter
Series: Morgan Kaufmann series in computer graphics and geometric modeling
Publication details: Amsterdam; Boston: Morgan Kaufmann, c2007
Availability: Items available for loan: Castorina (2)Call number: 006.6 P752 2007 IMPA, ...

11.
Handbook of computer aided geometric design/ edited by Gerald Farin, Josef Hoschek, Myung-Soo Kim. by
  • Farin, Gerald E
  • Hoschek, Josef
  • Kim, Myung-Soo
Publication details: Amsterdam; Boston: Elsevier, 2002
Availability: Items available for loan: Castorina (1)Call number: 006.6 H236 2002 IMPA.

12.
OpenGL: a primer/ Edward Angel. by
  • Angel, Edward
Edition: 3rd ed.
Publication details: Boston: Pearson Addison Wesley, c2008
Online access:
Availability: Items available for loan: Castorina (1)Call number: 005.133 A581o 2005 IMPA.

13.
Physically-based modeling for computer graphics: a structured approach/ Ronen Barzel. by
  • Barzel, Ronen
Publication details: Boston: Academic Press, c1992
Availability: Items available for loan: Castorina (1)Call number: 006.6 B296p 1992 IMPA.

14.
Radiosity and realistic image synthesis/ Michael F. Cohen, John R. Wallace ; with a chapter by Pat Hanrahan and a foreword by Donald P. Greenberg. by
  • Cohen, Michael F
  • Wallace, John R. (John Raymond), 1946-
Publication details: Boston: Academic Press Professional, c1993
Availability: Items available for loan: Castorina (1)Call number: 006.6 C678r 1993 IMPA.

15.
The RenderMan: shading language guide/ Don Rudy Cortes and Saty Raghavachary. by
  • Cortes, Rudy
  • Raghavachary, Saty
Publication details: Boston: Thomson Course Technology, c2008
Availability: Items available for loan: Castorina (1)Call number: 006.696 C771r 2008 IMPA.

16.
Digital modeling of material appearance/ Julie Dorsey, Holly Rushmeier, François Sillion. by
  • Dorsey, J. (Julie)
  • Rushmeier, Holly E
  • Sillion, François X
Series: The Morgan Kaufmann series in computer graphics
Publication details: Amsterdam; Boston: Morgan Kaufmann/Elsevier, c2008
Online access:
Availability: Items available for loan: Castorina (1)Call number: 006.6 D718d 2008 IMPA.

17.
Curves and surfaces for computer aided geometric design: a practical guide/ Gerald Farin. by
  • Farin, Gerald E
Series: Computer science and scientific computing
Edition: 2nd ed.
Publication details: Boston: Academic Press, c1990
Availability: Items available for loan: Castorina (1).

18.
Curves and surfaces for computer aided geometric design: a practical guide/ Gerald Farin. by
  • Farin, Gerald E
Series: Computer science and scientific computing
Publication details: Boston: Academic Press, c1988
Availability: Items available for loan: Castorina (1)Call number: 006.6 F225c 1988 IMPA.

19.
Game development with Blender/ Dalai Felinto and Mike Pan. by
  • Felinto, Dalai
  • Pan, Mike
Publication details: Boston: Cengage Learning PTR, c2014
Availability: Not available: Castorina: Lost (1).

20.
The mathematical structure of raster graphics/ Eugene L. Fiume. by
  • Fiume, Eugene L
Publication details: Boston: Academic Press, c1989
Availability: Items available for loan: Castorina (1)Call number: 006.6 F565m 1989 IMPA.

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