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1.
Warping and morphing of graphical objects/ Jonas Gomes ... [et al.]. by
  • Gomes, Jonas de Miranda
Series: Morgan Kaufmann series in computer graphics and geometric modeling
Publication details: San Francisco: Morgan Kaufmann, c1999
Availability: Items available for loan: Castorina (2)Call number: 006.696 W285 1999 IMPA, ...

2.
Cloth modeling and animation/ edited by Donald H. House, David E. Breen. by
  • House, Donald
  • Breen, David E, 1960-
Publication details: Natick, MA: A K Peters, c2000
Availability: Items available for loan: Castorina (1)Call number: 006.696 C646 2000 IMPA.

3.
WSCG 2001: the 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001 in co-operation with Eurographics and IFIP WG 5.10, University of West Bohemia, Plzen, Czech Republic, February 5.-9., 2001 : conference proceedings / edited by Vaclav Skala. by
  • Skála, Václav, 1951- [edt]
  • Za padoceska univerzita v Plzni
  • WSCG '2001 (9: Plzen, Cesko)
Publication details: Plzen: University of West Bohemia, 2001
Other title:
  • 9th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001
  • Computer Graphics, Visualization and Computer Vision 2001
Availability: Items available for loan: Castorina (2)Call number: 006.6 W958 2001 IMPA, ...

4.
The essential Blender: guide to 3D creation with the open source suite Blender/ Blender Foundation ; produced by Ton Roosendaal and edited by Roland Hess. by
  • Roosendaal, Ton
  • Hess, Roland, 1970-
  • Blender Foundation
Publication details: San Francisco: No Starch Press, [2008]
Availability: Items available for loan: Castorina (1)Call number: 006.693 E78 2008 IMPA.

5.
The RenderMan: shading language guide/ Don Rudy Cortes and Saty Raghavachary. by
  • Cortes, Rudy
  • Raghavachary, Saty
Publication details: Boston: Thomson Course Technology, c2008
Availability: Items available for loan: Castorina (1)Call number: 006.696 C771r 2008 IMPA.

6.
Practical algorithms for 3D computer graphics/ R. Stuart Ferguson. by
  • Ferguson, R. Stuart (Robin Stuart), 1953-
Publication details: Natick, MA: A K Peters, c2001
Availability: Items available for loan: Castorina (2)Call number: 006.69 F353p 2001 IMPA, ...

7.
Mastering Blender/ Tony Mullen. by
  • Mullen, Tony, 1971-
Series: Serious skills
Publication details: Indianapolis, Ind.: Wiley, c2009
Online access:
Availability: Items available for loan: Castorina (1)Call number: 006.693 M958m 2009 IMPA.

8.
3-D computer animation/ John Vince. by
  • Vince, John (John A.)
Publication details: Wokingham, England ; Reading, Mass.: Addison-Wesley, c1992
Availability: Items available for loan: Castorina (1)Call number: 006.6 V7673 1992 IMPA.

9.
Subdivision methods for geometric design: a constructive approach/ Joe Warren, Henrik Weimer. by
  • Warren, Joseph D
  • Weimer, Henrik
Series: Morgan Kaufmann series in computer graphics and geometric modeling
Publication details: San Francisco: Morgan Kaufmann, 2001
Availability: Items available for loan: Castorina (1)Call number: 006.696 W289s 2001 IMPA.

10.
Advanced animation and rendering techniques: theory and practice/ Alan Watt, Mark Watt. by
  • Watt, Alan H, 1942-
  • Watt, Mark
Publication details: New York: Wokingham, England: Reading, Mass.: ACM Press, Addison-Wesley, c1992
Availability: Items available for loan: Castorina (1)Call number: 006.6 W344a 1992 IMPA.

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