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1.
The essential Blender: guide to 3D creation with the open source suite Blender/ Blender Foundation ; produced by Ton Roosendaal and edited by Roland Hess. by
  • Roosendaal, Ton
  • Hess, Roland, 1970-
  • Blender Foundation
Publication details: San Francisco: No Starch Press, [2008]
Availability: Items available for loan: Castorina (1)Call number: 006.693 E78 2008 IMPA.

2.
Collision detection interactive 3D environments/ Gino van den Bergen. by
  • Bergen, Gino Johannes Apolonia van den, 1969-
Series: The Morgan Kaufmann series in interactive 3D technology
Publication details: San Francisco: Morgan Kaufmann, c2004
Availability: Items available for loan: Castorina (2)Call number: 006.696 B495c 2004 IMPA, ...

3.
Fluid simulation for computer graphics/ Robert Bridson. by
  • Bridson, Robert, 1976-
Publication details: Wellesley, Mass.: A K Peters, c2008
Online access:
Availability: Items available for loan: Castorina (1)Call number: 006.696 B852f 2008 IMPA.

4.
Practical algorithms for 3D computer graphics/ R. Stuart Ferguson. by
  • Ferguson, R. Stuart (Robin Stuart), 1953-
Publication details: Natick, MA: A K Peters, c2001
Availability: Items available for loan: Castorina (2)Call number: 006.69 F353p 2001 IMPA, ...

5.
Mastering Blender/ Tony Mullen. by
  • Mullen, Tony, 1971-
Series: Serious skills
Publication details: Indianapolis, Ind.: Wiley, c2009
Online access:
Availability: Items available for loan: Castorina (1)Call number: 006.693 M958m 2009 IMPA.

6.
Venom's lab! by
  • Vázquez, Pablo [teacher,, animator.]
Series: Blender open movie workshop ; 4.
Language: English, Spanish Original language: English
Publication details: [Amsterdam]: Blender Foundation, [2009?]
Availability: Items available for loan: Castorina (1).

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