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3D game engine design [Texte imprimé] : a practical approach to real-time computer graphics / David H. Eberly.

By: Material type: TextTextPublication details: London : Academic Press ; San Francisco : Morgan Kaufmann Publishers ; Amsterdam : Elsevier, cop. 2007.Edition: Second editionDescription: 1 vol. (XXII-1018 p.) : ill., couv. ill. en coul. ; 25 cm + 1 CD-RomContent type:
  • texte
Media type:
  • sans médiation
ISBN:
  • 9781558605930
Subject(s): DDC classification:
  • 006.6 22 E163
LOC classification:
  • T385 .E373 2007
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Holdings
Item type Current library Call number Status Date due Barcode
Books Books IMPATECH 006.6 E163 2001 IMPA TECH (Browse shelf(Opens below)) Available 39063000810195

Bibliogr. p. 973-979. Index.

Procédure d'installation du CD-ROM : p. 1018.

Ouvrage.

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