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Fundamentals of computer graphics/ Steve Marschner, Peter Shirley.

By: Contributor(s): Publisher: Boca Raton, FL: CRC Press, 2022Edition: Fifth editionDescription: xv, 700 pages: illustrations (some color); 25 cmISBN:
  • 9780367505035
  • 0367505037
  • 9780367505585
  • 0367505584
Subject(s): DDC classification:
  • 006.6 M363f
Summary: "The fifth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in animation, visual effects, games, visualization, advertising, and other applications"- -
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Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode
Books Books IMPATECH Estantes Abertas (Open Shelves) Graduação (Undergraduate) 006.6 M363f 2022 IMPA TECH (Browse shelf(Opens below)) 1 Available 39063000806977
Books Books IMPATECH Estantes Abertas (Open Shelves) Graduação (Undergraduate) 006.6 M363f 2022 IMPA TECH (Browse shelf(Opens below)) 2 Available 39063000808930
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006.6 G633f 2015 IMPA TECH Fundamentos da Computação Gráfica. 006.6 G633f 2015 IMPA TECH Fundamentos da Computação Gráfica. 006.6 G633f 2015 IMPA TECH Fundamentos da Computação Gráfica. 006.6 M363f 2022 IMPA TECH Fundamentals of computer graphics/ 006.6 M363f 2022 IMPA TECH Fundamentals of computer graphics/ 006.6 S558f 2009 IMPA TECH Fundamentals of computer graphics/ 006.6 V436i 2009 IMPA TECH Image processing for computer graphics and vision/

Includes bibliographical references and index.

"The fifth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in animation, visual effects, games, visualization, advertising, and other applications"- -

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