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Game physics/ David H. Eberly ; with a contribution by Ken Shoemake.

By: Contributor(s): Series: The Morgan Kaufmann series in interactive 3D technologyPublication details: Amsterdam; Boston: Elsevier/Morgan Kaufmann, c2004.Description: xxxvi, 776 p., [16] p. of plates: ill. (some col.); 25 cm. ++ 1 CD-ROM (4 3/4 in.)ISBN:
  • 1558607404 (hardcover : alk. paper)
Subject(s): DDC classification:
  • 794.81526 E16g
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Item type Current library Collection Call number Copy number Status Date due Barcode
Books Books Castorina Estantes Abertas (Open Shelves) Livros (Books) 794.81526 E16g 2004 IMPA (Browse shelf(Opens below)) 1 Available 39063000605405
CD/DVD CD/DVD Castorina Estantes Abertas (Open Shelves) CD/DVD 794.81526 E16g 2004 IMPA (Browse shelf(Opens below)) 2 Available 39063000637275
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794.172 N534c 1975 IMPA Computer chess/ 794.8 S689g 1984 IMPA Games programming/ 794.8151 W344a 2005 IMPA Advanced game development with programmable graphics hardware/ 794.81526 E16g 2004 IMPA Game physics/ 794.8163 F981a 1999 IMPA AI for games and animation: a cognitive modeling approach/ 794.8163 F981a 2004 IMPA Artificial intelligence for computer games: an introduction/ 794.8163 G192 2006 IMPA Game programming gems 6/

Includes bibliographical references (p. 739-744) and index.

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